﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace S_Wings {
  class Wing {
    public Texture2D sprite;
    protected double damage;

    // Method called on firing
    public virtual void fire() {}

    // Draw the wing
    public virtual void draw(SpriteBatch sb) {}
  }
}
